Getting started

Paste, animate, export

The whole loop, in three steps. You don't need an account, and nothing you export depends on verve.

1 · Paste
Drop a component into the editor. It renders in a sandboxed frame, with your real markup and your real fonts, and that rendered component is what you animate.
2 · Animate
Scrub the timeline, drag keyframes and pull the spring handles. Change a value and it’s keyed wherever the playhead sits.
3 · Export
⌘E gives you Motion, CSS or GSAP for one element or the whole scene. Paste it into your project.
Or start from a template
Use a template in the left rail — or the ⌘K command of the same name — swaps a finished animation onto the stage without leaving the file you have open, so it saves back to the same place in your library rather than as a new one. It replaces what is there, and a single ⌘Z puts your work back. Opening one from /templates instead starts a new document, which is the difference between the two.